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Forces of corruption console commands
Forces of corruption console commands











Overrides parallax mapping scale and bias values with values from the pr_parallaxscale and pr_parallaxbias cvars use it to fine-tune DEF tokens 2: VBOs for model data.Ĭontrols batching of primitives. 0: classic mode 1: polymost modeĬontols Vertex Buffer Object usage.

forces of corruption console commands

If non-zero, forces the 3D view aspect ratioįace sprite display method. Lowering that value removes less meaningful lights from the scene The maximal amount of lights a single object can by affected by Sets the shadow map resolution - you need to restart the renderer for it to take effectĮnable/disable shadow edges filtering - you need to restart the renderer for it to take effect Maximal amount of shadow emitting lights on screen - you need to restart the renderer for it to take effect Toggles mouse aiming preview, use this to calibrate yxaspect in Polymost Mapster32Įnable/disable dynamic lights - restarts rendererĮnable/disable virtual displacement mapping Sets the number of Vertex Buffer Objects to use when drawing modelsĮnable/disable using Vertex Buffer Objects when drawing modelsĮnable/disable using vertex arrays when drawing modelsĮnable/disable hightile texture rendering start 03/2014Įnable/disable Polymost tile shade textures Shows OpenGL information about the current OpenGL modeĬontrols downsizing factor (quality) for hires texturesĮnable/disable parallaxed floor/ceiling sky texture clampingĮnable/disable parallaxed floor/ceiling panning when drawing a parallaxing skyĭisabled when GL extensions are disabled, such as GL ES targetsĮnable/disable OpenGL compressed texture cacheĮnable/disable texture cache memory cacheĮnable/disable OpenGL texture compressionĮnable/disable experimental OpenGL red-blue glasses modeĮnable/disable allowance of complete blacknessĮnable/disable emulation of walls with non-power-of-two height textures (Polymost, r_hightile 0)Ĭhanges the OpenGL texture anisotropy settingĬhanges the maximum OpenGL texture size limitĬhanges the highest OpenGL mipmap level used

forces of corruption console commands

Turn off/on the use of mipmaps when rendering 8-bit voxelsĮnable/disable automatic sprite->voxel renderingĮnable/disable additional pass in TROR software renderingĪdjusts brightness component of gamma ramp

forces of corruption console commands

If using r_usenewaspect and in fullscreen, screen aspect ratio in the form XXYY, e.g. Lists all registered functions, cvars and aliasesĮnable/disable new screen aspect ratio determination code Sets the maximal line count of the log fileĬreates an alias for calling multiple commandsĭisplays help for the specified cvar or command "listsymbols" to show all commands

forces of corruption console commands

Sets the number of visible lines of the OSD NOTE: Most defaults were taken from a Windows build. Feel free to ask the EDuke32 developers any questions you may have.













Forces of corruption console commands